I don’t think that the iPad will ever get Adobe Flash. It’s not a matter of technical feasibility, but I think that Apple will ever allow it. The fact of the matter is that Apple manufactures hardware devices and sells the content to go along with it. Apple would cannibalize its content sales if they [...]
iPhone development is pretty stinking sweet. So I wanted to play around with some accelerometer hardware, but I don’t have an iPhone or iPod touch (yet), so I only had to work with the simulator. I tried using the shake gesture inside the simulator, but it doesn’t register any accelerometer data when you shake the [...]
One of my resolutions for the new year is to read at least one book every month. It’s already halfway through January, and I’m doing pretty good so far. Today I just finished Outliers by Malcolm Gladwell. I could not put down this book. Gladwell addresses issues of are we a product of our environment, [...]
http://www.trejan.com/projects/ipod/ If you want to test your app on different firmware versions outside of the iPhone simulator, this website has a huge list of all firmware binaries for the iPod Touch and iPhone. Everything is straight from Apple. There are also carrier profiles, basebands, and recovery files (for older iPhones). I’ve found it to be [...]
http://www.stanford.edu/class/cs193p/cgi-bin/drupal/ Stanford recorded and released their intro to iPhone programming course as a podcast last year. I got about half way through this class before starting my internship last summer. All the course materials, assignments, and lectures are freely available online (and some solutions if you Google). The class is taught by developers that work [...]